Added leak check when using windows (WinLeakCheck.h).

Added server to project.
A server can now be started in the project.
This commit is contained in:
Jocke
2015-12-08 13:54:18 +01:00
parent 8f55e90d2d
commit c48c9e1f86
7 changed files with 485 additions and 20 deletions
+3
View File
@@ -80,4 +80,7 @@ void Game::NetworkFunction()
if (inputMessage == "c" || inputMessage == "C") {
m_Client.Start();
}
if (inputMessage == "s" || inputMessage == "S") {
m_Server.Start();
}
}