Merge branch 'master' into JumpHeightAdjustment
# Conflicts: # resources/Schema/Components.xsd # resources/Schema/Entities/Player.xml # resources/Schema/Entities/PlayerRed.xml # src/Game/Systems/PlayerMovementSystem.cpp
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@@ -4,4 +4,5 @@
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<CrouchSpeed>1.5</CrouchSpeed>
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<JumpSpeed>4.0</JumpSpeed>
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<CurrentWishDirection X="0" Y="0" Z="0"/>
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<CurrentWeapon></CurrentWeapon>
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</Player>
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