Grab all materials

This commit is contained in:
FakeShemp
2015-12-09 11:58:49 +01:00
parent ed8d0fb608
commit c8cb0ee939
7 changed files with 307 additions and 5 deletions
@@ -0,0 +1,239 @@
#include "Material.h"
void Material::grabLambertProperties(MaterialNode& material_node, MFnDependencyNode& node)
{
material_node.Name = node.name().asChar();
if (findColorTexture(material_node, node)) {
material_node.Color.fill(1.0f);
}
else {
m_Plug = node.findPlug("colorR");
m_Plug.getValue(material_node.Color[0]);
m_Plug = node.findPlug("colorG");
m_Plug.getValue(material_node.Color[1]);
m_Plug = node.findPlug("colorB");
m_Plug.getValue(material_node.Color[2]);
float TempTransp[3];
m_Plug = node.findPlug("transparencyR");
m_Plug.getValue(TempTransp[0]);
m_Plug = node.findPlug("transparencyG");
m_Plug.getValue(TempTransp[1]);
m_Plug = node.findPlug("transparencyB");
m_Plug.getValue(TempTransp[2]);
MColor TranspNode(TempTransp[0], TempTransp[1], TempTransp[2]);
float DummyH, DummyS;
TranspNode.get(MColor::kHSV, DummyH, DummyS, material_node.Color[3]);
}
if (findIncandescenceTexture(material_node, node)) {
material_node.Incandescence.fill(1.0f);
}
else {
m_Plug = node.findPlug("incandescenceR");
m_Plug.getValue(material_node.Incandescence[0]);
m_Plug = node.findPlug("incandescenceG");
m_Plug.getValue(material_node.Incandescence[1]);
m_Plug = node.findPlug("incandescenceB");
m_Plug.getValue(material_node.Incandescence[2]);
}
findNormalTexture(material_node, node);
}
void Material::grabBlinnProperties(MaterialNode& material_node, MFnDependencyNode& node)
{
if (findSpecularTexture(material_node, node)) {
material_node.Specular.fill(1.0f);
}
else {
m_Plug = node.findPlug("specularColorR");
m_Plug.getValue(material_node.Specular[0]);
m_Plug = node.findPlug("specularColorG");
m_Plug.getValue(material_node.Specular[1]);
m_Plug = node.findPlug("specularColorB");
m_Plug.getValue(material_node.Specular[2]);
}
m_Plug = node.findPlug("reflectivity");
m_Plug.getValue(material_node.ReflectionFactor);
m_Plug = node.findPlug("eccentricity");
float TempEccent;
m_Plug.getValue(TempEccent);
// Blinn works differently from Phong which is used in-game.
// This is some magic numbers and math to make a conversion estimate between the two.
// There is no exact conversion between the two, so there are errors.
// Phong min/max is around Blinn 0.7/0.1
TempEccent = std::max(std::min(TempEccent, 0.7f), 0.1f);
material_node.SpecularExponent = std::max(std::min(((2.66f) + (427.0f) * exp((-14.8f) * TempEccent)), 100.0f), 2.0f);
}
void Material::grabPhongProperties(MaterialNode& material_node, MFnDependencyNode& node)
{
if (findSpecularTexture(material_node, node)) {
material_node.Specular.fill(1.0f);
}
else {
m_Plug = node.findPlug("specularColorR");
m_Plug.getValue(material_node.Specular[0]);
m_Plug = node.findPlug("specularColorG");
m_Plug.getValue(material_node.Specular[1]);
m_Plug = node.findPlug("specularColorB");
m_Plug.getValue(material_node.Specular[2]);
}
m_Plug = node.findPlug("reflectivity");
m_Plug.getValue(material_node.ReflectionFactor);
m_Plug = node.findPlug("cosinePower ");
m_Plug.getValue(material_node.SpecularExponent);
}
bool Material::findColorTexture(MaterialNode& material_node, MFnDependencyNode& node)
{
MPlugArray AllConnections;
m_Plug = node.findPlug("color", true);
m_Plug.connectedTo(AllConnections, true, false);
for (int i = 0; i < AllConnections.length(); i++) {
if (AllConnections[i].node().hasFn(MFn::kFileTexture)) {
MFnDependencyNode TextureNode(AllConnections[i].node());
std::string FullPath = TextureNode.findPlug("ftn").asString().asChar();
m_TexturePaths.push_back(FullPath);
material_node.ColorMapFile = FullPath.substr(FullPath.find_last_of("/"));
return true;
}
}
return false;
}
bool Material::findNormalTexture(MaterialNode& material_node, MFnDependencyNode& node)
{
MPlugArray AllConnections;
MPlugArray AllBumpConnections;
m_Plug = node.findPlug("normalCamera", true);
m_Plug.connectedTo(AllConnections, true, false);
for (int i = 0; i < AllConnections.length(); i++) {
if (AllConnections[i].node().apiType() == MFn::kBump) {
MFnDependencyNode BumpNode(AllConnections[i].node());
BumpNode.findPlug("bumpValue").connectedTo(AllBumpConnections, true, false);
for (int j = 0; j < AllBumpConnections.length(); j++) {
if (AllBumpConnections[j].node().hasFn(MFn::kFileTexture)) {
MFnDependencyNode TextureNode(AllBumpConnections[j].node());
std::string FullPath = TextureNode.findPlug("ftn").asString().asChar();
m_TexturePaths.push_back(FullPath);
material_node.NormalMapFile = FullPath.substr(FullPath.find_last_of("/"));
return true;
}
}
}
}
return false;
}
bool Material::findSpecularTexture(MaterialNode& material_node, MFnDependencyNode& node)
{
MPlugArray AllConnections;
m_Plug = node.findPlug("specularColor", true);
m_Plug.connectedTo(AllConnections, true, false);
for (int i = 0; i < AllConnections.length(); i++) {
if (AllConnections[i].node().hasFn(MFn::kFileTexture)) {
MFnDependencyNode TextureNode(AllConnections[i].node());
std::string FullPath = TextureNode.findPlug("ftn").asString().asChar();
m_TexturePaths.push_back(FullPath);
material_node.SpecularMapFile = FullPath.substr(FullPath.find_last_of("/"));
return true;
}
}
return false;
}
bool Material::findIncandescenceTexture(MaterialNode& material_node, MFnDependencyNode& node)
{
MPlugArray AllConnections;
m_Plug = node.findPlug("incandescence", true);
m_Plug.connectedTo(AllConnections, true, false);
for (int i = 0; i < AllConnections.length(); i++) {
if (AllConnections[i].node().hasFn(MFn::kFileTexture)) {
MFnDependencyNode TextureNode(AllConnections[i].node());
std::string FullPath = TextureNode.findPlug("ftn").asString().asChar();
m_TexturePaths.push_back(FullPath);
material_node.SpecularMapFile = FullPath.substr(FullPath.find_last_of("/"));
return true;
}
}
return false;
}
// Returns the absolute path for all textures. Use for copying texture files.
std::vector<std::string>* Material::TexturePaths()
{
return &m_TexturePaths;
}
// Traverse the DAG and grab all the materials
std::vector<MaterialNode>* Material::DoIt()
{
// All materials we care about inherit from Lambert
MItDependencyNodes matIt(MFn::kLambert);
while (!matIt.isDone()) {
MFnDependencyNode MaterialFnDN(matIt.thisNode());
MaterialNode MaterialStorage;
if (matIt.thisNode().hasFn(MFn::kPhong)) {
grabLambertProperties(MaterialStorage, MaterialFnDN);
grabPhongProperties(MaterialStorage, MaterialFnDN);
m_AllMaterials.push_back(MaterialStorage);
}
else if (matIt.thisNode().hasFn(MFn::kBlinn)) {
grabLambertProperties(MaterialStorage, MaterialFnDN);
grabBlinnProperties(MaterialStorage, MaterialFnDN);
m_AllMaterials.push_back(MaterialStorage);
}
else if (matIt.thisNode().hasFn(MFn::kLambert)) {
grabLambertProperties(MaterialStorage, MaterialFnDN);
m_AllMaterials.push_back(MaterialStorage);
MaterialStorage.Specular.fill(0.0f);
MaterialStorage.ReflectionFactor = 0.0f;
MaterialStorage.SpecularExponent = 0.0f;
}
matIt.next();
}
return &m_AllMaterials;
}