Removed ShootEvent from CapturePoint
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@@ -9,7 +9,5 @@
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<xs:include schemaLocation="Components/AABB.xsd"/>
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<xs:include schemaLocation="Components/Trigger.xsd"/>
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<xs:include schemaLocation="Components/Health.xsd"/>
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<xs:include schemaLocation="Components/PrimaryItem.xsd"/>
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<xs:include schemaLocation="Components/SecondaryItem.xsd"/>
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<xs:include schemaLocation="Components/CapturePoint.xsd"/>
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</xs:schema>
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@@ -1,6 +1,5 @@
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<c:Player>
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<TeamNumber>0</TeamNumber>
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<EquippedItem>0</EquippedItem>
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<Velocity X="0" Y="0" Z="0"/>
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<Forward>false</Forward>
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<Left>false</Left>
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@@ -14,7 +14,6 @@
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<xs:element name="Left" type="t:bool" minOccurs="0"/>
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<xs:element name="Back" type="t:bool" minOccurs="0"/>
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<xs:element name="Right" type="t:bool" minOccurs="0"/>
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<xs:element name="EquippedItem" type="t:int" minOccurs="0"/>
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<xs:element name="TeamNumber" type="t:int" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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@@ -1,4 +0,0 @@
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<c:PrimaryItem>
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<Ammo>0</Ammo>
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<CoolDownTimer>0</CoolDownTimer>
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</c:PrimaryItem>
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@@ -1,21 +0,0 @@
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<?xml version="1.0"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
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<xs:import schemaLocation="../Types.xsd" namespace="types"/>
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<xs:element name="PrimaryItem">
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<xs:annotation>
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<xs:documentation>The Players Primary Item/Weapon</xs:documentation>
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</xs:annotation>
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<xs:complexType>
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<xs:all>
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<xs:element name="Ammo" type="t:int" minOccurs="0">
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<xs:annotation><xs:documentation>Ammo count</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="CoolDownTimer" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Cooldown till next item/weapon use</xs:documentation></xs:annotation>
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</xs:element>
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</xs:all>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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@@ -1,4 +0,0 @@
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<c:SecondaryItem>
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<Ammo>0</Ammo>
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<CoolDownTimer>0</CoolDownTimer>
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</c:SecondaryItem>
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@@ -1,21 +0,0 @@
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<?xml version="1.0"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
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<xs:import schemaLocation="../Types.xsd" namespace="types"/>
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<xs:element name="SecondaryItem">
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<xs:annotation>
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<xs:documentation>The Players Secondary Item/Weapon</xs:documentation>
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</xs:annotation>
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<xs:complexType>
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<xs:all>
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<xs:element name="Ammo" type="t:int" minOccurs="0">
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<xs:annotation><xs:documentation>Ammo count</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="CoolDownTimer" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Cooldown till next item/weapon use</xs:documentation></xs:annotation>
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</xs:element>
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</xs:all>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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@@ -16,8 +16,6 @@
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<xs:element ref="c:RaptorCopter" minOccurs="0"/>
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<xs:element ref="c:Player" minOccurs="0"/>
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<xs:element ref="c:Health" minOccurs="0"/>
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<xs:element ref="c:PrimaryItem" minOccurs="0"/>
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<xs:element ref="c:SecondaryItem" minOccurs="0"/>
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<xs:element ref="c:CapturePoint" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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