Removed Debug scene
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@@ -119,23 +119,11 @@ void RenderSystem::Update(World* world, double dt)
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//Only supports opaque geometry atm
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m_RenderFrame->Clear();
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RenderScene rs;
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rs.Camera = m_Camera;
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rs.Viewport = Rectangle(1280, 720);
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fillModels(rs.ForwardJobs, world);
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m_RenderFrame->Add(rs);
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RenderScene rs2;
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rs2.Camera = new Camera((float)m_Renderer->Resolution().Width / m_Renderer->Resolution().Height, glm::radians(45.f), 0.01f, 5000.f);;
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rs2.Camera->SetProjectionMatrix(glm::mat4(1));
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rs2.Camera->SetViewMatrix(glm::mat4(1));
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rs2.Viewport = Rectangle(1280, 720);
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fillModels(rs2.ForwardJobs, world);
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m_RenderFrame->Add(rs2);
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}
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