Basic movement and camera management between players and editor

This commit is contained in:
2016-01-22 16:12:51 +01:00
parent 1e3fc1ae2d
commit ca2aab449e
24 changed files with 499 additions and 176 deletions
+3 -1
View File
@@ -1,11 +1,13 @@
[Debug]
LogLevel=1
LoadMap=
EditorEnabled=false
; if true -> Pool allocation is not used when calling Allocate/Free, just use regular dynamic allocation.
; if false -> Use pool allocation.
DisableMemoryPool=false
[Editor]
CameraSpeed=3
[Video]
Fullscreen=false
VSYNC=false