Basic movement and camera management between players and editor

This commit is contained in:
2016-01-22 16:12:51 +01:00
parent 1e3fc1ae2d
commit ca2aab449e
24 changed files with 499 additions and 176 deletions
+1 -5
View File
@@ -1,8 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Player xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Player.xsd">
<Velocity X="0" Y="0" Z="0"/>
<Forward>false</Forward>
<Left>false</Left>
<Back>false</Back>
<Right>false</Right>
<MovementSpeed>0.2</MovementSpeed>
</Player>
+1 -5
View File
@@ -9,11 +9,7 @@
</xs:annotation>
<xs:complexType>
<xs:all>
<xs:element name="Velocity" type="t:Vector" minOccurs="0"/>
<xs:element name="Forward" type="t:bool" minOccurs="0"/>
<xs:element name="Left" type="t:bool" minOccurs="0"/>
<xs:element name="Back" type="t:bool" minOccurs="0"/>
<xs:element name="Right" type="t:bool" minOccurs="0"/>
<xs:element name="MovementSpeed" type="t:float" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>