Basic movement and camera management between players and editor

This commit is contained in:
2016-01-22 16:12:51 +01:00
parent 1e3fc1ae2d
commit ca2aab449e
24 changed files with 499 additions and 176 deletions
+69 -17
View File
@@ -14,10 +14,11 @@ EditorSystem::EditorSystem(World* world, EventBroker* eventBroker, IRenderer* re
m_EditorWorldSystemPipeline->AddSystem<EditorWidgetSystem>(0, m_Renderer);
m_EditorWorldSystemPipeline->AddSystem<EditorRenderSystem>(1, m_Renderer, m_RenderFrame);
m_Camera = importEntity(EntityWrapper(m_EditorWorld, EntityID_Invalid), "Schema/Entities/Empty.xml");
m_EditorWorld->AttachComponent(m_Camera.ID, "Transform");
m_EditorWorld->AttachComponent(m_Camera.ID, "Camera");
m_DebugCameraInputController = new DebugCameraInputController<EditorSystem>(m_EventBroker, -1);
m_EditorCamera = importEntity(EntityWrapper(m_EditorWorld, EntityID_Invalid), "Schema/Entities/Empty.xml");
m_ActualCamera = m_EditorCamera;
m_EditorWorld->AttachComponent(m_EditorCamera.ID, "Transform");
m_EditorWorld->AttachComponent(m_EditorCamera.ID, "Camera");
m_EditorCameraInputController = new EditorCameraInputController<EditorSystem>(m_EventBroker, -1);
m_EditorGUI = new EditorGUI(m_World, m_EventBroker);
m_EditorGUI->SetEntitySelectedCallback(std::bind(&EditorSystem::OnEntitySelected, this, std::placeholders::_1));
@@ -33,38 +34,66 @@ EditorSystem::EditorSystem(World* world, EventBroker* eventBroker, IRenderer* re
EVENT_SUBSCRIBE_MEMBER(m_EMousePress, &EditorSystem::OnMousePress);
EVENT_SUBSCRIBE_MEMBER(m_EWidgetDelta, &EditorSystem::OnWidgetDelta);
EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &EditorSystem::OnInputCommand);
EVENT_SUBSCRIBE_MEMBER(m_ESetCamera, &EditorSystem::OnSetCamera);
m_EditorStats = new EditorStats();
Events::SetCamera e;
e.CameraEntity = m_Camera;
m_EventBroker->Publish(e);
if (m_Enabled) {
Enable();
}
}
EditorSystem::~EditorSystem()
{
delete m_EditorStats;
delete m_EditorGUI;
delete m_DebugCameraInputController;
delete m_EditorCameraInputController;
delete m_EditorWorldSystemPipeline;
delete m_EditorWorld;
}
void EditorSystem::Update(double dt)
{
m_EventBroker->Process<EditorGUI>();
m_EditorGUI->Draw();
m_EditorStats->Draw(dt);
double now = glfwGetTime();
double actualDelta = now - m_LastTime;
m_LastTime = now;
if (m_CurrentSelection.Valid() && m_Widget.Valid()) {
(glm::vec3&)m_Widget["Transform"]["Position"] = Transform::AbsolutePosition(m_CurrentSelection.World, m_CurrentSelection.ID);
if (m_Enabled) {
m_EventBroker->Process<EditorGUI>();
m_EditorGUI->Draw();
m_EditorStats->Draw(actualDelta);
if (m_CurrentSelection.Valid() && m_Widget.Valid()) {
(glm::vec3&)m_Widget["Transform"]["Position"] = Transform::AbsolutePosition(m_CurrentSelection.World, m_CurrentSelection.ID);
}
m_EditorWorldSystemPipeline->Update(actualDelta);
ComponentWrapper& cameraTransform = m_EditorCamera["Transform"];
glm::vec3& ori = cameraTransform["Orientation"];
ori.x = m_EditorCameraInputController->Orientation().x;
ori.y = m_EditorCameraInputController->Orientation().y;
glm::vec3& pos = cameraTransform["Position"];
pos += m_EditorCameraInputController->Movement() * glm::inverse(glm::quat(ori)) * (float)actualDelta;
}
}
m_EditorWorldSystemPipeline->Update(dt);
void EditorSystem::Enable()
{
Events::SetCamera e;
e.CameraEntity = m_EditorCamera;
m_EventBroker->Publish(e);
(glm::vec3&)m_EditorCamera["Transform"]["Position"] = Transform::AbsolutePosition(m_ActualCamera);
m_Enabled = true;
}
m_DebugCameraInputController->Update(dt);
m_Camera["Transform"]["Position"] = m_DebugCameraInputController->Position();
m_Camera["Transform"]["Orientation"] = glm::eulerAngles(m_DebugCameraInputController->Orientation());
void EditorSystem::Disable()
{
Events::SetCamera e;
e.CameraEntity = m_ActualCamera;
m_EventBroker->Publish(e);
m_Enabled = false;
}
void EditorSystem::OnEntitySelected(EntityWrapper entity)
@@ -148,6 +177,29 @@ bool EditorSystem::OnWidgetDelta(const Events::WidgetDelta& e)
return true;
}
bool EditorSystem::OnInputCommand(const Events::InputCommand& e)
{
if (e.Command == "ToggleEditor" && e.Value > 0) {
if (m_Enabled) {
Disable();
} else {
Enable();
}
}
return true;
}
bool EditorSystem::OnSetCamera(const Events::SetCamera& e)
{
if (m_Enabled && e.CameraEntity != m_EditorCamera) {
m_ActualCamera = e.CameraEntity;
Events::SetCamera e2;
e2.CameraEntity = m_EditorCamera;
m_EventBroker->Publish(e2);
}
return true;
}
EntityWrapper EditorSystem::importEntity(EntityWrapper parent, boost::filesystem::path filePath)
{
if (parent.World == nullptr) {