diff --git a/resources/Schema/Entities/MovementTest.xml b/resources/Schema/Entities/MovementTest.xml
index 8a99df55..6a3fe47f 100644
--- a/resources/Schema/Entities/MovementTest.xml
+++ b/resources/Schema/Entities/MovementTest.xml
@@ -103,7 +103,7 @@
-
+
@@ -116,7 +116,7 @@
-
+
@@ -157,8 +157,7 @@
Models/Weapons/Blue/DefenderWeaponBlue.mesh
-
-
+
diff --git a/resources/Schema/Entities/PlayerDefenderBlue.xml b/resources/Schema/Entities/PlayerDefenderBlue.xml
index d7c47f7e..8da1a67a 100644
--- a/resources/Schema/Entities/PlayerDefenderBlue.xml
+++ b/resources/Schema/Entities/PlayerDefenderBlue.xml
@@ -41,9 +41,10 @@
- Textures/Icons/Arrow.png
-
false
+ Models/Core/UnitQuad.mesh
+
+ Textures/Icons/Arrow.png
@@ -93,9 +94,10 @@
- Textures/Weapons/Crosshair/SmallThickHoleDot.png
-
false
+ Models/Core/UnitQuad.mesh
+
+ Textures/Weapons/Crosshair/SmallThickHoleDot.png
@@ -126,8 +128,9 @@
- Textures/HealthHUD3.png
+ Models/Core/UnitQuad.mesh
+ Textures/HealthHUD3.png
@@ -149,9 +152,10 @@
- Textures/Core/White.png
-
false
+ Models/Core/UnitQuad.mesh
+
+ Textures/Core/White.png
@@ -167,9 +171,10 @@
- Textures/Core/White.png
-
false
+ Models/Core/UnitQuad.mesh
+
+ Textures/Core/White.png
@@ -185,9 +190,10 @@
- Textures/Core/White.png
-
false
+ Models/Core/UnitQuad.mesh
+
+ Textures/Core/White.png
@@ -207,9 +213,10 @@
- Textures\Icons\Abilities\SheildDots-01.png
-
false
+ Models/Core/UnitQuad.mesh
+
+ Textures\Icons\Abilities\SheildDots-01.png
@@ -269,8 +276,9 @@
- Textures/Core/UnitHexagon.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon.png
@@ -287,8 +295,9 @@
2
- Textures/Core/UnitHexagon_Rotated.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon_Rotated.png
@@ -303,8 +312,9 @@
- Textures/Core/UnitHexagon.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon.png
@@ -321,8 +331,9 @@
3
- Textures/Core/UnitHexagon_Rotated.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon_Rotated.png
@@ -337,8 +348,9 @@
- Textures/Core/UnitHexagon.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon.png
@@ -356,8 +368,9 @@
4
- Textures/Core/UnitHexagon_Rotated.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon_Rotated.png
@@ -372,8 +385,9 @@
- Textures/Core/UnitHexagon.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon.png
@@ -390,8 +404,9 @@
1
- Textures/Core/UnitHexagon_Rotated.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon_Rotated.png
@@ -406,8 +421,9 @@
- Textures/Core/UnitHexagon.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon.png
@@ -423,8 +439,9 @@
- Textures/Core/UnitHexagon_Rotated.png
+ Models/Core/UnitQuad.mesh
+ Textures/Core/UnitHexagon_Rotated.png
@@ -848,8 +865,8 @@
Schema/Entities/WeaponDefenderBlueWorld.xml
-
-
+
+
DefenderWeapon
@@ -869,8 +886,8 @@
Schema/Entities/WeaponDefenderBlueWorld.xml
-
-
+
+
DefenderWeapon
@@ -884,7 +901,7 @@
- AssaultWeaponBlend
+ DefenderWeaponBlend
SidearmWeapon
0
true
@@ -892,7 +909,7 @@
-
+
Aim
@@ -904,45 +921,12 @@
- MovementBlend
- ActionBlend
+ MovementBlend2
+ FinalBlend
-
-
-
- Fire
- Reload
- 1
-
-
-
-
-
-
-
- ReloadSwitchU
- 0.5
- false
-
-
-
-
-
-
-
-
- ShootFastRifleU
- false
-
-
-
-
-
-
-
@@ -979,6 +963,80 @@
+
+
+
+ ShieldBlend
+ ActionBlend
+
+
+
+
+
+
+
+ Fire
+ Reload
+ 1
+
+
+
+
+
+
+
+ ShootgunReloadU
+ 0.5
+
+
+
+
+
+
+
+
+ ShootRifleU
+ false
+
+
+
+
+
+
+
+
+
+
+ ActivateShield
+ SheildFront
+
+
+
+
+
+
+
+ ShieldFrontU
+ true
+
+
+
+
+
+
+
+
+ ActivateShieldU
+ false
+
+
+
+
+
+
+
+
+