HealthPickups are now based on a percentage of player maxhealth. You can no longer pickup healthpacks if you are at max health. You can no longer gain more than maxHealth.

This commit is contained in:
verysecrethero
2016-02-08 11:22:28 +01:00
parent f8e514d21e
commit ce22854168
4 changed files with 12 additions and 5 deletions
+1
View File
@@ -12,6 +12,7 @@
#include <tuple>
#include <vector>
#include <algorithm>
class HealthSystem : public PureSystem
{