Now supports reading of 3 different types of materials

This commit is contained in:
Teejoon
2016-02-05 13:51:47 +01:00
parent c272857819
commit d1a309be10
2 changed files with 171 additions and 81 deletions
+135 -70
View File
@@ -122,7 +122,7 @@ void RawModelCustom::ReadMaterials(unsigned int& offset, char* fileData, unsigne
{
#ifdef BOOST_LITTLE_ENDIAN
unsigned int* numMaterials = (unsigned int*)(fileData);
MaterialGroups.reserve(*numMaterials);
m_Materials.reserve(*numMaterials);
offset += sizeof(unsigned int);
for (int i = 0; i < *numMaterials; i++) {
@@ -134,83 +134,148 @@ void RawModelCustom::ReadMaterials(unsigned int& offset, char* fileData, unsigne
void RawModelCustom::ReadMaterialSingle(unsigned int &offset, char* fileData, unsigned int& fileByteSize)
{
MaterialGroup newMaterial;
MaterialProperties newMaterialProperty;
#ifdef BOOST_LITTLE_ENDIAN
if (offset + sizeof(unsigned int) * 4 > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material texture names length failed");
}
if (offset + sizeof(MaterialType) > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material Type failed");
}
MaterialType type = *(MaterialType*)(fileData + offset);
offset += sizeof(MaterialType);
unsigned int* nameLengths = (unsigned int*)(fileData + offset);
offset += sizeof(unsigned int) * 4;
switch (type) {
case MaterialType::Basic:
newMaterialProperty.material = new MaterialBasic();
ReadMaterialBasic(newMaterialProperty.material, offset, fileData, fileByteSize);
break;
case MaterialType::SplatMapping:
newMaterialProperty.material = new MaterialSplatMapping();
ReadMaterialSplatMapping(static_cast<MaterialSplatMapping*>(newMaterialProperty.material), offset, fileData, fileByteSize);
break;
case MaterialType::SingleTextures:
newMaterialProperty.material = new MaterialSingleTextures();
ReadMaterialSingleTexture(static_cast<MaterialSingleTextures*>(newMaterialProperty.material), offset, fileData, fileByteSize);
break;
default:
throw Resource::FailedLoadingException("Material contains an unknown MaterialType");
};
if (offset + sizeof(float) * 11 + sizeof(unsigned int) * 2 > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material specular, reflection, color and start and end index values failed");
}
newMaterial.SpecularExponent = *(float*)(fileData + offset);
offset += sizeof(float);
newMaterial.ReflectionFactor = *(float*)(fileData + offset);
offset += sizeof(float);
memcpy(&newMaterial.DiffuseColor[0], fileData + offset, sizeof(float) * 3);
offset += sizeof(float) * 3;
memcpy(&newMaterial.SpecularColor[0], fileData + offset, sizeof(float) * 3);
offset += sizeof(float) * 3;
memcpy(&newMaterial.IncandescenceColor[0], fileData + offset, sizeof(float) * 3);
offset += sizeof(float) * 3;
newMaterial.StartIndex = *(unsigned int*)(fileData + offset);
offset += sizeof(unsigned int);
newMaterial.EndIndex = *(unsigned int*)(fileData + offset);
offset += sizeof(unsigned int);
if (nameLengths[0] > 0) {
if (offset + nameLengths[0] > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material texture path failed");
}
newMaterial.TexturePath = "Textures/";
newMaterial.TexturePath += (fileData + offset);
newMaterial.TexturePath += ".png";
offset += nameLengths[0];
}
if (nameLengths[1] > 0) {
if (offset + nameLengths[1] > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material NormalMap path failed");
}
newMaterial.NormalMapPath = "Textures/";
newMaterial.NormalMapPath += (fileData + offset);
newMaterial.NormalMapPath += ".png";
offset += nameLengths[1];
}
if (nameLengths[2] > 0) {
if (offset + nameLengths[2] > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material SpecularMap path failed");
}
newMaterial.SpecularMapPath = "Textures/";
newMaterial.SpecularMapPath += (fileData + offset);
newMaterial.SpecularMapPath += ".png";
offset += nameLengths[2];
}
if (nameLengths[3] > 0) {
if (offset + nameLengths[3] > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material IncandescenceMap path failed");
}
newMaterial.IncandescenceMapPath = "Textures/";
newMaterial.IncandescenceMapPath += (fileData + offset);
newMaterial.IncandescenceMapPath += ".png";
offset += nameLengths[3];
}
newMaterialProperty.type = type;
#else
#endif
MaterialGroups.push_back(newMaterial);
m_Materials.push_back(newMaterialProperty);
}
void RawModelCustom::ReadMaterialBasic(RawModelCustom::MaterialBasic* newMaterial, unsigned int &offset, char* fileData, unsigned int& fileByteSize)
{
if (offset + sizeof(unsigned int) * 4 > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material texture names length failed");
}
unsigned int* nameLengths = (unsigned int*)(fileData + offset);
offset += sizeof(unsigned int) * 4;
if (offset + sizeof(float) * 11 + sizeof(unsigned int) * 2 > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material specular, reflection, color and start and end index values failed");
}
newMaterial->SpecularExponent = *(float*)(fileData + offset);
offset += sizeof(float);
newMaterial->ReflectionFactor = *(float*)(fileData + offset);
offset += sizeof(float);
memcpy(&newMaterial->DiffuseColor[0], fileData + offset, sizeof(float) * 3);
offset += sizeof(float) * 3;
memcpy(&newMaterial->SpecularColor[0], fileData + offset, sizeof(float) * 3);
offset += sizeof(float) * 3;
memcpy(&newMaterial->IncandescenceColor[0], fileData + offset, sizeof(float) * 3);
offset += sizeof(float) * 3;
newMaterial->StartIndex = *(unsigned int*)(fileData + offset);
offset += sizeof(unsigned int);
newMaterial->EndIndex = *(unsigned int*)(fileData + offset);
offset += sizeof(unsigned int);
}
void RawModelCustom::ReadMaterialSingleTexture(RawModelCustom::MaterialSingleTextures* newMaterial, unsigned int &offset, char* fileData, unsigned int& fileByteSize)
{
unsigned char numberOfMaps[4];
if (offset + sizeof(unsigned char) * 4 > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material NumOfMaps failed");
}
if (numberOfMaps[0] > 0)
{
ReadMaterialTextureProperties(newMaterial->ColorMaps, offset, fileData, fileByteSize);
}
if (numberOfMaps[1] > 0)
{
ReadMaterialTextureProperties(newMaterial->SpecularMaps, offset, fileData, fileByteSize);
}
if (numberOfMaps[2] > 0)
{
ReadMaterialTextureProperties(newMaterial->NormalMaps, offset, fileData, fileByteSize);
}
if (numberOfMaps[3] > 0)
{
ReadMaterialTextureProperties(newMaterial->IncandescenceMaps, offset, fileData, fileByteSize);
}
}
void RawModelCustom::ReadMaterialSplatMapping(RawModelCustom::MaterialSplatMapping* newMaterial, unsigned int &offset, char* fileData, unsigned int& fileByteSize)
{
ReadMaterialTextureProperties(newMaterial->SplatMap, offset, fileData, fileByteSize);
unsigned char numberOfMaps[4];
if (offset + sizeof(unsigned char) * 4 > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material NumOfMaps failed");
}
newMaterial->ColorMaps.resize(numberOfMaps[0]);
for (unsigned char i = 0; i < numberOfMaps[0]; i++)
{
ReadMaterialTextureProperties(newMaterial->ColorMaps[i], offset, fileData, fileByteSize);
}
newMaterial->SpecularMaps.resize(numberOfMaps[1]);
for (unsigned char i = 0; i < numberOfMaps[1]; i++)
{
ReadMaterialTextureProperties(newMaterial->SpecularMaps[i], offset, fileData, fileByteSize);
}
newMaterial->NormalMaps.resize(numberOfMaps[2]);
for (unsigned char i = 0; i < numberOfMaps[2]; i++)
{
ReadMaterialTextureProperties(newMaterial->NormalMaps[i], offset, fileData, fileByteSize);
}
newMaterial->IncandescenceMaps.resize(numberOfMaps[3]);
for (unsigned char i = 0; i < numberOfMaps[3]; i++)
{
ReadMaterialTextureProperties(newMaterial->IncandescenceMaps[i], offset, fileData, fileByteSize);
}
}
void RawModelCustom::ReadMaterialTextureProperties(RawModelCustom::TextureProperties& texture, unsigned int &offset, char* fileData, unsigned int& fileByteSize) {
unsigned int nameLength = *(unsigned int*)(fileData + offset);
if (nameLength > 0) {
if (offset + nameLength > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material texture path failed");
}
texture.TexturePath = "Textures/";
texture.TexturePath += (fileData + offset);
texture.TexturePath += ".png";
offset += nameLength;
if (offset + sizeof(glm::vec2) > fileByteSize) {
throw Resource::FailedLoadingException("Reading Material texture UVTiling failed");
}
memcpy(&texture.UVRepeat[0], fileData + offset, sizeof(glm::vec2));
offset += sizeof(glm::vec2);
}
}
void RawModelCustom::ReadAnimationFile(std::string filePath)