Merge remote-tracking branch 'origin/master' into Networking

NOTE (in config file):
[Debug]
LoadMap=Schema/Entities/Test.xml

# Conflicts:
#	include/Game/Game.h
#	src/Game/Game.cpp
This commit is contained in:
stiffly
2015-12-10 13:53:18 +01:00
35 changed files with 1092 additions and 223 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
#include "../Common.h"
#include "../GLM.h"
#include "../Core/Util/Rectangle.h"
#include "../Core/EntityWrapper.h"
#include "../Core/Entity.h"
class Model;
class Skeleton;
@@ -22,7 +22,10 @@ private:
void FillLights(World* world, RenderQueue* renderQueue);
glm::mat4 ModelMatrix(World* world, EntityID entity);
glm::vec3 GetAbsolutePosition(World* world, ComponentWrapper transformComponent);
glm::vec3 AbsolutePosition(World* world, EntityID entity);
glm::quat AbsoluteOrientation(World* world, EntityID entity);
glm::vec3 AbsoluteScale(World* world, EntityID entity);
};
#endif