Merge branch 'master' into BoxModelCollision

This commit is contained in:
William Moberg
2016-01-21 17:42:58 +01:00
5 changed files with 10 additions and 11 deletions
+2 -2
View File
@@ -18,9 +18,9 @@
class WeaponSystem : public ImpureSystem
{
public:
WeaponSystem(EventBroker* eventBroker, IRenderer* renderer);
WeaponSystem(World* world, EventBroker* eventBroker, IRenderer* renderer);
virtual void Update(World* world, double dt) override;
virtual void Update(double dt) override;
private:
//methods which will take care of specific events