diff --git a/src/Engine/Rendering/FrameBuffer.cpp b/src/Engine/Rendering/FrameBuffer.cpp index ee02db94..143e9697 100644 --- a/src/Engine/Rendering/FrameBuffer.cpp +++ b/src/Engine/Rendering/FrameBuffer.cpp @@ -65,8 +65,7 @@ void FrameBuffer::Generate() } GLERROR("2"); - // Need GL_DEPTH_ATTACHMENT for shadows - if (/*(*it)->m_Attachment != GL_DEPTH_ATTACHMENT &&*/ (*it)->m_Attachment != GL_STENCIL_ATTACHMENT && (*it)->m_Attachment != GL_DEPTH_STENCIL_ATTACHMENT) { + if ((*it)->m_Attachment != GL_DEPTH_ATTACHMENT && (*it)->m_Attachment != GL_STENCIL_ATTACHMENT && (*it)->m_Attachment != GL_DEPTH_STENCIL_ATTACHMENT) { attachments.push_back((*it)->m_Attachment); } GLERROR("Attachment");