Editor entity create and delete.

This commit is contained in:
2016-01-18 19:26:00 +01:00
parent 631dd57eeb
commit d4242bbead
5 changed files with 49 additions and 14 deletions
+3 -2
View File
@@ -160,7 +160,8 @@ void Renderer::InitializeRenderPasses()
//Temp func
void Renderer::FillDepth(RenderScene& scene)
{
for (auto job : scene.ForwardJobs) {
// HACK: FIX ME TOBIAS
/*for (auto job : scene.ForwardJobs) {
auto modelJob = std::dynamic_pointer_cast<ModelJob>(job);
if(! modelJob) {
return;
@@ -171,5 +172,5 @@ void Renderer::FillDepth(RenderScene& scene)
glm::vec3 worldpos = glm::vec3(scene.Camera->ViewMatrix() * glm::vec4(abspos, 1));
modelJob->Depth = worldpos.z;
}
scene.ForwardJobs.sort(Renderer::DepthSort);
scene.ForwardJobs.sort(Renderer::DepthSort);*/
}