Cleaned up custom type conversion code

This commit is contained in:
2015-12-08 22:51:35 +01:00
parent 0dbe0fe48e
commit d597c7e60e
2 changed files with 27 additions and 63 deletions
+1
View File
@@ -134,6 +134,7 @@ private:
void predictComponentAllocation(); void predictComponentAllocation();
void parseEntityGraph(); void parseEntityGraph();
std::size_t getTypeStride(std::string typeName); std::size_t getTypeStride(std::string typeName);
float getFloatAttribute(const xercesc::DOMElement* element, const char* attribute) const;
}; };
#endif #endif
+26 -63
View File
@@ -266,73 +266,31 @@ void EntityXMLFile::parseDefaults()
if (dataType == XSValue::DataType::dt_MAXCOUNT) { if (dataType == XSValue::DataType::dt_MAXCOUNT) {
if (fieldType == "Vector") { if (fieldType == "Vector") {
glm::vec3 vec; glm::vec3 vec;
vec.x = getFloatAttribute(fieldElement, "X");
XSValue::Status status; vec.y = getFloatAttribute(fieldElement, "Y");
XSValue* val; vec.z = getFloatAttribute(fieldElement, "Z");
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("X")), XSValue::DataType::dt_float, status);
vec.x = val->fData.fValue.f_float;
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("Y")), XSValue::DataType::dt_float, status);
vec.y = val->fData.fValue.f_float;
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("Z")), XSValue::DataType::dt_float, status);
vec.z = val->fData.fValue.f_float;
memcpy(ci.second.Defaults.get() + fieldOffset, reinterpret_cast<char*>(&vec), getTypeStride(fieldType)); memcpy(ci.second.Defaults.get() + fieldOffset, reinterpret_cast<char*>(&vec), getTypeStride(fieldType));
} else if (fieldType == "Color") { } else if (fieldType == "Color") {
glm::vec4 vec; glm::vec4 vec;
vec.r = getFloatAttribute(fieldElement, "R");
XSValue::Status status; vec.g = getFloatAttribute(fieldElement, "G");
XSValue* val; vec.b = getFloatAttribute(fieldElement, "B");
vec.a = getFloatAttribute(fieldElement, "A");
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("R")), XSValue::DataType::dt_float, status);
vec.r = val->fData.fValue.f_float;
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("G")), XSValue::DataType::dt_float, status);
vec.g = val->fData.fValue.f_float;
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("B")), XSValue::DataType::dt_float, status);
vec.b = val->fData.fValue.f_float;
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("A")), XSValue::DataType::dt_float, status);
vec.a = val->fData.fValue.f_float;
memcpy(ci.second.Defaults.get() + fieldOffset, reinterpret_cast<char*>(&vec), getTypeStride(fieldType)); memcpy(ci.second.Defaults.get() + fieldOffset, reinterpret_cast<char*>(&vec), getTypeStride(fieldType));
} else if (fieldType == "Quaternion") { } else if (fieldType == "Quaternion") {
glm::quat q; glm::quat q;
q.x = getFloatAttribute(fieldElement, "X");
XSValue::Status status; q.y = getFloatAttribute(fieldElement, "Y");
XSValue* val; q.z = getFloatAttribute(fieldElement, "Z");
q.w = getFloatAttribute(fieldElement, "W");
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("X")), XSValue::DataType::dt_float, status);
if (val == nullptr) {
LOG_ERROR("Default field \"%s\" for component \"%s\" missing \"%s\" attribute!", fieldName.c_str(), componentName.c_str(), "X");
} else {
q.x = val->fData.fValue.f_float;
}
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("Y")), XSValue::DataType::dt_float, status);
if (val == nullptr) {
LOG_ERROR("Default field \"%s\" for component \"%s\" missing \"%s\" attribute!", fieldName.c_str(), componentName.c_str(), "Y");
} else {
q.y = val->fData.fValue.f_float;
}
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("Z")), XSValue::DataType::dt_float, status);
if (val == nullptr) {
LOG_ERROR("Default field \"%s\" for component \"%s\" missing \"%s\" attribute!", fieldName.c_str(), componentName.c_str(), "Z");
} else {
q.z = val->fData.fValue.f_float;
}
val = XSValue::getActualValue(fieldElement->getAttribute(XSTR("W")), XSValue::DataType::dt_float, status);
if (val == nullptr) {
LOG_ERROR("Default field \"%s\" for component \"%s\" missing \"%s\" attribute!", fieldName.c_str(), componentName.c_str(), "W");
} else {
q.w = val->fData.fValue.f_float;
}
memcpy(ci.second.Defaults.get() + fieldOffset, reinterpret_cast<char*>(&q), getTypeStride(fieldType)); memcpy(ci.second.Defaults.get() + fieldOffset, reinterpret_cast<char*>(&q), getTypeStride(fieldType));
} }
} else if (dataType == XSValue::DataType::dt_string) { } else if (dataType == XSValue::DataType::dt_string) {
char* str = XMLString::transcode(fieldElement->getTextContent()); char* str = XMLString::transcode(fieldElement->getTextContent());
std::string standardString(str); std::string standardString(str);
new (ci.second.Defaults.get() + fieldOffset) std::string(str); //new (ci.second.Defaults.get() + fieldOffset) std::string(str);
XMLString::release(&str); XMLString::release(&str);
//memcpy(ci.second.Defaults.get() + fieldOffset, &standardString, getTypeStride(fieldType)); memcpy(ci.second.Defaults.get() + fieldOffset, &standardString, getTypeStride(fieldType));
} else { } else {
XSValue::Status status; XSValue::Status status;
XSValue* val = XSValue::getActualValue(fieldElement->getTextContent(), dataType, status); XSValue* val = XSValue::getActualValue(fieldElement->getTextContent(), dataType, status);
@@ -373,14 +331,6 @@ void EntityXMLFile::predictComponentAllocation()
stride += getTypeStride(field.second); stride += getTypeStride(field.second);
} }
std::cout << " Stride: " << ci.Meta.Stride << std::endl; std::cout << " Stride: " << ci.Meta.Stride << std::endl;
// TODO: ALLOCATE HERE
/*ComponentPool cs;
cs.ComponentName = ci.Name;
cs.Stride = stride;
cs.Info = ci;
cs.Data = new char[stride*ci.Meta.Allocation];
m_ComponentStore[cs.ComponentName] = cs;*/
} }
} }
@@ -463,3 +413,16 @@ std::size_t EntityXMLFile::getTypeStride(std::string typeName)
auto it = typeStrides.find(typeName); auto it = typeStrides.find(typeName);
return (it != typeStrides.end()) ? it->second : 0; return (it != typeStrides.end()) ? it->second : 0;
} }
float EntityXMLFile::getFloatAttribute(const xercesc::DOMElement* element, const char* attribute) const
{
using namespace xercesc;
XSValue::Status status;
XSValue* val = XSValue::getActualValue(element->getAttribute(XSTR(attribute)), xercesc::XSValue::DataType::dt_float, status);
if (val == nullptr) {
LOG_ERROR("Element \"%s\" doesn't have an \"%s\" attribute!", XSTR(element->getTagName()), attribute);
return 0.f;
} else {
return val->fData.fValue.f_float;
}
}