Basic collisions using Octree. Seems buggy over octree boundaries.
This commit is contained in:
@@ -5,7 +5,8 @@ class RaptorCopterSystem : public PureSystem
|
||||
{
|
||||
public:
|
||||
RaptorCopterSystem(EventBroker* eventBroker)
|
||||
: PureSystem(eventBroker, "RaptorCopter")
|
||||
: System(eventBroker)
|
||||
, PureSystem("RaptorCopter")
|
||||
{ }
|
||||
|
||||
virtual void UpdateComponent(World* world, ComponentWrapper& raptorCopter, double dt) override
|
||||
|
||||
Reference in New Issue
Block a user