Merge branch 'master' into Weapons

This commit is contained in:
Jocke
2016-03-04 08:29:33 +01:00
40 changed files with 16850 additions and 1565 deletions
+2
View File
@@ -34,6 +34,7 @@
#include "Game/Systems/KillFeedSystem.h"
#include "Game/Systems/BoostSystem.h"
#include "Game/Systems/BoostIconsHUDSystem.h"
#include "Game/Systems/ScoreScreenSystem.h"
#include "GUI/ButtonSystem.h"
#include "GUI/MainMenuSystem.h"
@@ -154,6 +155,7 @@ Game::Game(int argc, char* argv[])
m_SystemPipeline->AddSystem<ButtonSystem>(updateOrderLevel, m_Renderer);
m_SystemPipeline->AddSystem<MainMenuSystem>(updateOrderLevel, m_Renderer);
m_SystemPipeline->AddSystem<BoostIconsHUDSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<ScoreScreenSystem>(updateOrderLevel);
// Populate Octree with collidables
++updateOrderLevel;
m_SystemPipeline->AddSystem<FillOctreeSystem>(updateOrderLevel, m_OctreeCollision, "Collidable");