Merge branch 'master' into BoxModelCollision

# Conflicts:
#	include/Engine/Collision/CollisionSystem.h
#	src/Engine/Collision/CollisionSystem.cpp
This commit is contained in:
William Moberg
2016-02-01 13:48:05 +01:00
72 changed files with 1459 additions and 460 deletions
+1 -2
View File
@@ -105,8 +105,7 @@ bool Child::BoxCollides(const AABB& boxToTest, AABB& outBoxIntersected) const
for (int i : m_DynamicObjIndices) {
if (!m_DynamicObjectsRef[i].Checked) {
const AABB& objBox = *m_DynamicObjectsRef[i].Box;
if (!Collision::IsSameBoxProbably(boxToTest, objBox) &&
Collision::AABBVsAABB(boxToTest, objBox)) {
if (Collision::AABBVsAABB(boxToTest, objBox)) {
outBoxIntersected = objBox;
return true;
}