Should now read servername from config.
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@@ -60,6 +60,7 @@ private:
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std::vector<Events::InputCommand> m_InputCommandsToBroadcast;
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//Timers
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std::clock_t m_StartPingTime;
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std::string m_ServerName = "";
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// Packet loss logic
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PacketID m_PacketID = 0;
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