Merge branch 'master' into DDS
Conflicts: assets src/Engine/Rendering/Texture.cpp src/Engine/Rendering/Util/CommonFunctions.cpp src/Game/Game.cpp
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@@ -11,7 +11,7 @@ class Texture : public BaseTexture
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{
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friend class ResourceManager;
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private:
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protected:
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Texture(std::string path);
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public:
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