Added input queue to Client and Input Listener debug code in server.

This commit is contained in:
Jocke
2016-01-18 11:05:32 +01:00
parent db62d767ac
commit d995713d3b
5 changed files with 58 additions and 17 deletions
+4
View File
@@ -73,6 +73,10 @@ private:
void parseServerPing();
void identifyPacketLoss();
EntityID createPlayer();
// Debug event
EventRelay<Server, Events::InputCommand> m_EInputCommand;
bool OnInputCommand(const Events::InputCommand& e);
};
#endif