Spawner, SpawnPoint and PlayerSpawn components, and base work on their systems

This commit is contained in:
2016-01-15 18:32:47 +01:00
parent 97e12ff550
commit db1b972cd1
22 changed files with 288 additions and 4 deletions
+5
View File
@@ -7,6 +7,11 @@
class World;
struct EntityWrapper
{
EntityWrapper()
: World(nullptr)
, ID(EntityID_Invalid)
{ }
EntityWrapper(::World* world, EntityID id)
: World(world)
, ID(id)