Spawner, SpawnPoint and PlayerSpawn components, and base work on their systems

This commit is contained in:
2016-01-15 18:32:47 +01:00
parent 97e12ff550
commit db1b972cd1
22 changed files with 288 additions and 4 deletions
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#ifndef ESpawnerSpawn_h__
#define ESpawnerSpawn_h__
#include "Core/Event.h"
#include "Core/EntityWrapper.h"
namespace Events
{
struct SpawnerSpawn : Event
{
EntityWrapper Spawner;
EntityWrapper Parent;
};
}
#endif