Spawner, SpawnPoint and PlayerSpawn components, and base work on their systems
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@@ -10,16 +10,23 @@ include_directories(
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${Boost_INCLUDE_DIRS}
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)
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file(GLOB SOURCE_FILES
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file(GLOB SOURCE_FILES_Systems
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"${INCLUDE_PATH}/Systems/*.h"
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"Systems/*.cpp"
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)
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source_group(Systems FILES ${SOURCE_FILES_Systems})
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file(GLOB SOURCE_FILES_Events
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"${INCLUDE_PATH}/Events/*.h"
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"Events/*.cpp"
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)
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source_group(Events FILES ${SOURCE_FILES_Events})
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set(SOURCE_FILES
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${SOURCE_FILES}
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"Game.cpp"
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${SOURCE_FILES_Systems}
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${SOURCE_FILES_Events}
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)
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set(LIBRARIES
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