Spawner, SpawnPoint and PlayerSpawn components, and base work on their systems

This commit is contained in:
2016-01-15 18:32:47 +01:00
parent 97e12ff550
commit db1b972cd1
22 changed files with 288 additions and 4 deletions
+8 -1
View File
@@ -10,16 +10,23 @@ include_directories(
${Boost_INCLUDE_DIRS}
)
file(GLOB SOURCE_FILES
file(GLOB SOURCE_FILES_Systems
"${INCLUDE_PATH}/Systems/*.h"
"Systems/*.cpp"
)
source_group(Systems FILES ${SOURCE_FILES_Systems})
file(GLOB SOURCE_FILES_Events
"${INCLUDE_PATH}/Events/*.h"
"Events/*.cpp"
)
source_group(Events FILES ${SOURCE_FILES_Events})
set(SOURCE_FILES
${SOURCE_FILES}
"Game.cpp"
${SOURCE_FILES_Systems}
${SOURCE_FILES_Events}
)
set(LIBRARIES