diff --git a/resources/Shaders/cullLights.comp.glsl b/resources/Shaders/ullLights.comp.glsl similarity index 100% rename from resources/Shaders/cullLights.comp.glsl rename to resources/Shaders/ullLights.comp.glsl diff --git a/src/Engine/Rendering/LightCullingPass.cpp b/src/Engine/Rendering/LightCullingPass.cpp index 5a3e7609..8c11285d 100644 --- a/src/Engine/Rendering/LightCullingPass.cpp +++ b/src/Engine/Rendering/LightCullingPass.cpp @@ -119,7 +119,7 @@ void LightCullingPass::InitializeShaderPrograms() m_CalculateFrustumProgram->Link(); m_LightCullProgram = ResourceManager::Load("#LightCullProgram"); - m_LightCullProgram->AddShader(std::shared_ptr(new ComputeShader("Shaders/cullLights.comp.glsl"))); + m_LightCullProgram->AddShader(std::shared_ptr(new ComputeShader("Shaders/CullLights.comp.glsl"))); m_LightCullProgram->Compile(); m_LightCullProgram->Link(); }