Animation looping fix

This commit is contained in:
viktorljung
2016-02-10 23:19:44 +01:00
parent 224e95f34a
commit dded296cde
4 changed files with 20 additions and 493 deletions
-2
View File
@@ -13,9 +13,7 @@ void AnimationSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& a
return;
}
Skeleton* skeleton = model->m_RawModel->m_Skeleton;
if(skeleton == nullptr) {
return;
}