WIP, collision detects too much, no resolving for most cases.

This commit is contained in:
William Moberg
2016-01-21 17:10:36 +01:00
parent 4d5b835352
commit de7c8e9234
6 changed files with 248 additions and 38 deletions
+1
View File
@@ -11,6 +11,7 @@ glm::vec3 AbsolutePosition(World* world, EntityID entity);
glm::quat AbsoluteOrientation(World* world, EntityID entity);
glm::vec3 AbsoluteScale(World* world, EntityID entity);
glm::mat4 ModelMatrix(EntityID entity, World* world);
glm::vec3 TransformPoint(const glm::vec3& point, const glm::mat4& matrix);
}