Changed some files so it works with the changes in master. (weaponsystem,capturepoint,some tests)

This commit is contained in:
verysecrethero
2016-01-21 17:36:47 +01:00
parent 4d60f387ed
commit deb6ff1b16
5 changed files with 10 additions and 11 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ GameHealthSystemTest::GameHealthSystemTest()
fp.MergeEntities(m_World);
// Create system pipeline
m_SystemPipeline = new SystemPipeline(m_EventBroker);
m_SystemPipeline = new SystemPipeline(m_World,m_EventBroker);
m_SystemPipeline->AddSystem<HealthSystem>(0);
//The Test