Merge branch 'Cleanup'

# Conflicts:
#	src/Engine/Rendering/RenderSystem.cpp
This commit is contained in:
2016-01-27 13:37:26 +01:00
31 changed files with 209 additions and 160 deletions
+1
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@@ -28,4 +28,5 @@
<xs:include schemaLocation="Components/Animation.xsd"/>
<xs:include schemaLocation="Components/Fill.xsd"/>
<xs:include schemaLocation="Components/Lifetime.xsd"/>
<xs:include schemaLocation="Components/HiddenForLocalPlayer.xsd"/>
</xs:schema>
@@ -0,0 +1,2 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<HiddenForLocalPlayer xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="HiddenForLocalPlayer.xsd"/>
@@ -0,0 +1,11 @@
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
<xs:element name="HiddenForLocalPlayer">
<xs:annotation>
<xs:documentation>Used to make the entity invisible if it's parented to the current local player entity (for first person player model and such)</xs:documentation>
</xs:annotation>
</xs:element>
</xs:schema>
+2 -2
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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Lifetime xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Animation.xsd">
<Lifetime xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Lifetime.xsd">
<Lifetime>0</Lifetime>
</Animation>
</Lifetime>
+1 -1
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@@ -16,7 +16,7 @@
<xs:annotation><xs:documentation>Color tint</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="Visible" type="t:bool" minOccurs="0">
<xs:annotation><xs:documentation>Wether the model is visible or not</xs:documentation></xs:annotation>
<xs:annotation><xs:documentation>Whether the model is visible or not</xs:documentation></xs:annotation>
</xs:element>
</xs:all>
</xs:complexType>
+3 -2
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@@ -20,7 +20,7 @@
</Team>
</c:Team>
<c:Transform>
<Orientation X="0" Y="2.24449515" Z="0"/>
<Position X="8.60201447e-23" Y="0" Z="3.9201616e-23"/>
</c:Transform>
</Components>
@@ -141,9 +141,10 @@
<Components>
<c:Animation>
<Name>Hold Pos</Name>
<Time>0.9779997896222552</Time>
<Time>0.73515426169631848</Time>
<Speed>1</Speed>
</c:Animation>
<c:HiddenForLocalPlayer/>
<c:Model>
<Resource>Models/AssaultAnimated.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
+3
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@@ -34,6 +34,9 @@
<xs:element ref="c:UniformScale" minOccurs="0"/>
<xs:element ref="c:EditorWidget" minOccurs="0"/>
<xs:element ref="c:Lifetime" minOccurs="0"/>
<xs:element ref="c:HiddenForLocalPlayer" minOccurs="0"/>
<xs:element ref="c:Fill" minOccurs="0"/>
<xs:element ref="c:Animation" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>