Merge branch 'Cleanup'

# Conflicts:
#	src/Engine/Rendering/RenderSystem.cpp
This commit is contained in:
2016-01-27 13:37:26 +01:00
31 changed files with 209 additions and 160 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ EditorRenderSystem::EditorRenderSystem(World* m_World, EventBroker* eventBroker,
void EditorRenderSystem::Update(double dt)
{
if (m_CurrentCamera) {
if (m_CurrentCamera.Valid()) {
ComponentWrapper cameraTransform = m_CurrentCamera["Transform"];
m_EditorCamera->SetPosition(cameraTransform["Position"]);
m_EditorCamera->SetOrientation(glm::quat((const glm::vec3&)cameraTransform["Orientation"]));