Defender early alpha
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@@ -27,7 +27,7 @@
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<Entity name="Shield">
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<Components>
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<c:Animation>
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<AnimationName>ActivateDeactivateShieldF</AnimationName>
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<AnimationName>ActivateShieldF</AnimationName>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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@@ -156,7 +156,7 @@
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</c:Model>
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<c:Transform>
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<Position X="0.120748043" Y="-0.228436321" Z="-0.151475549"/>
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<Orientation X="0.0104044285" Y="-0.00268185162" Z="0.0428444184"/>
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<Orientation X="0.0102800643" Y="-0.00312487315" Z="0.0428144038"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -190,16 +190,17 @@
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.0540262833" Y="-0.0954347998" Z="-0.225546911"/>
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<Orientation X="0.000683821447" Y="0.0774240941" Z="-1.56960988"/>
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<Scale X="0.500000179" Y="0.500000179" Z="0.499999911"/>
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<Orientation X="0.00124507793" Y="0.077417776" Z="0.00737103401"/>
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<Scale X="0.5" Y="0.50000006" Z="0.499999911"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Background">
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<Components>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<Color A="0.588235319" B="0" G="0" R="0"/>
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</c:Sprite>
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<c:Transform>
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