Merge remote-tracking branch 'origin/master' into HUD-Timers
# Conflicts: # resources/Schema/Entities/Player.xml
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#ifndef BoostIconsHUDSystem_h__
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#define BoostIconsHUDSystem_h__
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#include "../../Engine/Core/System.h"
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#include "../../Engine/GLM.h"
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class BoostIconsHUDSystem : public PureSystem
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{
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public:
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BoostIconsHUDSystem(SystemParams params)
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: System(params)
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, PureSystem("BoostIconsHUD")
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{ }
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virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& capturePoint, double dt) override;
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};
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#endif
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