Merge remote-tracking branch 'origin/master' into HUD-Timers
# Conflicts: # resources/Schema/Entities/Player.xml
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@@ -31,6 +31,7 @@
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#include "Game/Systems/CapturePointArrowHUDSystem.h"
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#include "Game/Systems/KillFeedSystem.h"
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#include "Game/Systems/BoostSystem.h"
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#include "Game/Systems/BoostIconsHUDSystem.h"
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#include "GUI/ButtonSystem.h"
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#include "GUI/MainMenuSystem.h"
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@@ -149,6 +150,7 @@ Game::Game(int argc, char* argv[])
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m_SystemPipeline->AddSystem<BoostSystem>(updateOrderLevel);
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m_SystemPipeline->AddSystem<ButtonSystem>(updateOrderLevel, m_Renderer);
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m_SystemPipeline->AddSystem<MainMenuSystem>(updateOrderLevel, m_Renderer);
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m_SystemPipeline->AddSystem<BoostIconsHUDSystem>(updateOrderLevel);
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// Populate Octree with collidables
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++updateOrderLevel;
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m_SystemPipeline->AddSystem<FillOctreeSystem>(updateOrderLevel, m_OctreeCollision, "Collidable");
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