Merge remote-tracking branch 'origin/master' into HUD-Timers

# Conflicts:
#	resources/Schema/Entities/Player.xml
This commit is contained in:
Tleety
2016-03-02 22:49:26 +01:00
9 changed files with 154 additions and 31 deletions
+2
View File
@@ -31,6 +31,7 @@
#include "Game/Systems/CapturePointArrowHUDSystem.h"
#include "Game/Systems/KillFeedSystem.h"
#include "Game/Systems/BoostSystem.h"
#include "Game/Systems/BoostIconsHUDSystem.h"
#include "GUI/ButtonSystem.h"
#include "GUI/MainMenuSystem.h"
@@ -149,6 +150,7 @@ Game::Game(int argc, char* argv[])
m_SystemPipeline->AddSystem<BoostSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<ButtonSystem>(updateOrderLevel, m_Renderer);
m_SystemPipeline->AddSystem<MainMenuSystem>(updateOrderLevel, m_Renderer);
m_SystemPipeline->AddSystem<BoostIconsHUDSystem>(updateOrderLevel);
// Populate Octree with collidables
++updateOrderLevel;
m_SystemPipeline->AddSystem<FillOctreeSystem>(updateOrderLevel, m_OctreeCollision, "Collidable");