Merge remote-tracking branch 'origin/master' into Sound

# Conflicts:
#	src/Game/Game.cpp
This commit is contained in:
stiffly
2016-01-15 09:52:31 +01:00
47 changed files with 837 additions and 797 deletions
+2 -2
View File
@@ -8,7 +8,6 @@
#include "Core/InputManager.h"
#include "GUI/Frame.h"
#include "Core/World.h"
#include "Rendering/RenderQueueFactory.h"
#include "Input/InputProxy.h"
#include "Input/KeyboardInputHandler.h"
#include "Input/MouseInputHandler.h"
@@ -19,6 +18,7 @@
#include "PlayerSystem.h"
#include "Editor/EditorSystem.h"
#include "Core/EntityFile.h"
#include "Rendering/RenderSystem.h"
#include "Core/EntityFileParser.h"
// Network
@@ -49,7 +49,7 @@ private:
GUI::Frame* m_FrameStack;
World* m_World;
SystemPipeline* m_SystemPipeline;
RenderQueueFactory* m_RenderQueueFactory;
RenderFrame* m_RenderFrame;
// Network variables
boost::thread m_NetworkThread;