Merge branch 'master' into DashEffect
This commit is contained in:
+10216
-10071
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@@ -2,18 +2,58 @@
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<Entity name="ScoreBoard_Main_Origin" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Transform/>
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<c:NetworkComponent/>
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<c:Transform>
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<Orientation X="0" Y="4.71199989" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Spawner_2">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ScoreBoard_Red.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-16.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Background_Main">
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<Components>
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<c:Model>
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<GlowIntensity>0.80000019073486328</GlowIntensity>
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<Resource>Models/Props/ScoreBoard/Scoreboard.mesh</Resource>
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<Shadow>false</Shadow>
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</c:Model>
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<c:Transform>
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<Orientation X="0" Y="3.13400006" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Background_Spectator">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<GlowIntensity>0.70000028610229492</GlowIntensity>
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<Resource>Models/Props/ScoreBoard/Spectatorboard.mesh</Resource>
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<Shadow>false</Shadow>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="-19" Z="0"/>
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<Scale X="30" Y="12" Z="1"/>
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<Orientation X="0" Y="3.13300014" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Spawner_1">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ScoreBoard_Blue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="16.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -30,48 +70,6 @@
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</Components>
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<Children/>
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</Entity>
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<Entity name="Background_Main">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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</c:Model>
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<c:Transform>
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<Scale X="69" Y="25" Z="1"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Spawner_1">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ScoreBoard_Red.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="16.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Spawner_2">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ScoreBoard_Blue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-16.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="EndScreenCameraSpawner">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/EndScreen.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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@@ -150,12 +150,13 @@
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Ammo_Joint</BoneName>
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<ScaleOffset X="0.600000024" Y="0.600000024" Z="0.600000024"/>
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<InheritScale>true</InheritScale>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.0540262833" Y="-0.0954347998" Z="-0.225546911"/>
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<Orientation X="0.00124507793" Y="0.077417776" Z="0.00737103401"/>
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<Scale X="0.5" Y="0.50000006" Z="0.499999911"/>
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<Scale X="0.300000012" Y="0.300000042" Z="0.299999952"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -224,7 +225,7 @@
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<EntityFile>Schema/Entities/FriendlyBoostBlueHUD.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-0.000110394583" Y="-0.0960000008" Z="6.07890324e-05"/>
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<Position X="-0.0762779638" Y="-0.04478902" Z="6.07890324e-05"/>
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</c:Transform>
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</Components>
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<Children/>
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