Added SetDirty function.
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@@ -108,6 +108,7 @@ struct ComponentWrapper
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// Return the integer value of an enum type key for this field
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ComponentInfo::EnumType Enum(const char* enumKey) { return m_Component->Enum(m_PropertyName.c_str(), enumKey); }
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bool Dirty(DirtySet set) { return true; }
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void SetDirty(bool dirty = true) { }
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template <typename T>
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operator T&() { return m_Component->Field<T>(m_PropertyName); }
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