BlendQueues fully working

This commit is contained in:
viktorljung
2016-03-03 23:20:13 +01:00
parent 68332102ea
commit e3fbd2082c
8 changed files with 99 additions and 66 deletions
@@ -17,6 +17,7 @@ struct AutoAnimationBlend : Event
bool Start = false;
bool Reverse = false;
bool Restart = false;
bool SingleLevelBlend = false;
EntityWrapper AnimationEntity = EntityWrapper::Invalid;
};