Merge branch 'WeaponSystem'

This commit is contained in:
2016-02-11 23:46:23 +01:00
9 changed files with 49 additions and 29 deletions
+2
View File
@@ -4,6 +4,8 @@ LoadMap=
; if true -> Pool allocation is not used when calling Allocate/Free, just use regular dynamic allocation.
; if false -> Use pool allocation.
DisableMemoryPool=false
EditorEnabled=false
OutOfBodyExperience=false
[Editor]
CameraSpeed=3