Forward plus render pass now removed from Renderer.cpp to it's own class.
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#ifndef DrawFinalPassState_h__
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#define DrawFinalPassState_h__
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#include "Rendering/RenderState.h"
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class DrawFinalPassState : public RenderState
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{
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public:
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DrawFinalPassState();
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~DrawFinalPassState();
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private:
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};
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#endif
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