Modified a few files according to the current CodeStandards

This commit is contained in:
verysecrethero
2016-01-13 15:50:30 +01:00
parent c14f3789f7
commit e6527196ed
5 changed files with 25 additions and 25 deletions
+2 -2
View File
@@ -12,9 +12,9 @@ struct Shoot : Event
{
//shotgun etc has different amounts of damage probably (a sniper shot might one-shot)
//also different weapons will have different spread
int currentlyEquippedItem;
int CurrentlyEquippedItem;
//currentAimingPoint must be sent, in case the camera is moved while the event is being processed
glm::vec2 currentAimingPoint;
glm::vec2 CurrentAimingPoint;
};
}