Added Transform.h that holds all the AbsoluteTransformation functions. Camera now working better with scenes. Changed Modeljob Matrix to only hold the model matrix instad of all matrix info
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@@ -9,7 +9,7 @@
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#include "../Core/ConfigFile.h"
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#include "../Input/EInputCommand.h"
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#include "../Rendering/IRenderer.h"
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#include "../Rendering/RenderSystem.h"
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#include "../Core/Transform.h"
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#include "../Core/EFileDropped.h"
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#include "../Core/EntityFilePreprocessor.h"
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#include "../Core/EntityFileParser.h"
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