This commit is contained in:
Jocke
2015-12-15 14:55:56 +01:00
parent bac0a1de26
commit e940c1d604
6 changed files with 85 additions and 51 deletions
+18 -20
View File
@@ -56,7 +56,8 @@ void Server::ReadFromClients()
if (m_ThreadIsRunning && m_Socket.available()) {
try {
bytesRead = Receive(readBuf, INPUTSIZE);
ParseMessageType(readBuf, bytesRead);
Package package(readBuf, bytesRead);
ParseMessageType(package);
} catch (const std::exception& err) {
// To not spam "socket closed messages"
//if (std::string(err.what()).find("forcefully closed") != std::string::npos) {
@@ -111,21 +112,18 @@ void Server::InputLoop()
}
}
void Server::ParseMessageType(char * data, size_t length)
void Server::ParseMessageType(Package& package)
{
int messageType = -1;
memcpy(&messageType, data, sizeof(int)); // Read what type off message was sent from server
MoveMessageHead(data, length, sizeof(int)); // Move the message head to know where to read from
int messageType = package.PopFrontPrimitive<int>(); // Read what type off message was sent from server
// Read packet ID
m_PreviousPacketID = m_PacketID; // Set previous packet id
memcpy(&m_PacketID, data, sizeof(int)); //Read new packet id
MoveMessageHead(data, length, sizeof(int));
m_PacketID = package.PopFrontPrimitive<int>(); //Read new packet id
//IdentifyPacketLoss(); // crashed when it started to spam!
switch (static_cast<MessageType>(messageType)) {
case MessageType::Connect:
ParseConnect(data, length);
ParseConnect(package);
break;
case MessageType::ClientPing:
//ParseClientPing();
@@ -136,13 +134,13 @@ void Server::ParseMessageType(char * data, size_t length)
case MessageType::Message:
break;
case MessageType::Snapshot:
ParseSnapshot(data, length);
ParseSnapshot(package);
break;
case MessageType::Disconnect:
ParseDisconnect();
break;
case MessageType::Event:
ParseEvent(data, length);
ParseEvent(package);
break;
default:
break;
@@ -268,7 +266,7 @@ void Server::Disconnect(int i)
m_PlayerDefinitions[i].Name = "";
}
void Server::ParseEvent(char * data, size_t length)
void Server::ParseEvent(Package& package)
{
size_t i;
for (i = 0; i < MAXCONNECTIONS; i++) {
@@ -281,31 +279,32 @@ void Server::ParseEvent(char * data, size_t length)
return;
unsigned int entityId = m_PlayerDefinitions[i].EntityID;
if ("+Forward" == std::string(data)) {
std::string eventString = package.PopFrontString();
if ("+Forward" == eventString) {
glm::vec3 temp = m_World->GetComponent(entityId, "Transform")["Position"];
temp.z -= 0.1f;
m_World->GetComponent(entityId, "Transform")["Position"] = temp;
}
if ("-Forward" == std::string(data)) {
if ("-Forward" == eventString) {
glm::vec3 temp = m_World->GetComponent(entityId, "Transform")["Position"];
temp.z += 0.1f;
m_World->GetComponent(entityId, "Transform")["Position"] = temp;
}
if ("+Right" == std::string(data)) {
if ("+Right" == eventString) {
glm::vec3 temp = m_World->GetComponent(entityId, "Transform")["Position"];
temp.x += 0.1f;
m_World->GetComponent(entityId, "Transform")["Position"] = temp;
}
if ("-Right" == std::string(data)) {
if ("-Right" == eventString) {
glm::vec3 temp = m_World->GetComponent(entityId, "Transform")["Position"];
temp.x -= 0.1f;
m_World->GetComponent(entityId, "Transform")["Position"] = temp;
}
}
void Server::ParseConnect(char * data, size_t length)
void Server::ParseConnect(Package& package)
{
std::cout << "Parsing connection." << std::endl;
// Check if player is already connected
@@ -327,9 +326,8 @@ void Server::ParseConnect(char * data, size_t length)
model["Color"] = glm::vec4(rand()%255 / 255.f, rand()%255 / 255.f, rand() %255 / 255.f, 1.f);
m_PlayerDefinitions[i].Endpoint = m_ReceiverEndpoint;
m_PlayerDefinitions[i].Name = std::string(data);
// +1 is the null terminator
MoveMessageHead(data, length, m_PlayerDefinitions[i].Name.size() + 1);
m_PlayerDefinitions[i].Name = package.PopFrontString();
m_StopTimes[i] = std::clock();
std::cout << m_PacketID << ": Player \"" << m_PlayerDefinitions[i].Name << "\" connected on IP: " <<
@@ -381,7 +379,7 @@ void Server::ParseServerPing()
}
// NOT USED
void Server::ParseSnapshot(char * data, size_t length)
void Server::ParseSnapshot(Package& package)
{
// Does no logic. Returns snapshot if client request one
// The snapshot is not a real snapshot tho...