BlurHUDPass now works correct when resizing window.

This commit is contained in:
Teejoon
2016-03-11 11:23:23 +01:00
parent dab58e09a0
commit e96ad44e44
2 changed files with 2 additions and 4 deletions
+1
View File
@@ -140,6 +140,7 @@ void Renderer::updateFramebufferSize()
m_LightCullingPass->OnWindowResize();
m_DrawBloomPass->OnWindowResize();
m_SSAOPass->OnWindowResize();
m_BlurHUDPass->OnWindowResize();
e.NewResolution = m_ViewportSize;
m_EventBroker->Publish(e);