Players now got lights on them
This commit is contained in:
@@ -579,6 +579,7 @@
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<c:Shielded/>
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<c:HiddenForLocalPlayer/>
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<c:Model>
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<GlowIntensity>2.5</GlowIntensity>
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<Resource>Models/Characters/Defender/DefenderBlue.mesh</Resource>
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</c:Model>
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<c:Transform/>
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@@ -593,7 +594,7 @@
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<EntityFile>Schema/Entities/WeaponDefenderBlueWorld.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.160437703" Y="1.04422736" Z="-0.295565188"/>
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<Position X="0.160437733" Y="1.04422712" Z="-0.295565248"/>
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<Orientation X="-0.105441377" Y="-0.0721141845" Z="0.143959135"/>
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</c:Transform>
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<c:WeaponAttachment>
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@@ -614,7 +615,7 @@
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<EntityFile>Schema/Entities/SidearmWeaponBlueWorld.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.160437703" Y="1.04422736" Z="-0.295565188"/>
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<Position X="0.160437733" Y="1.04422712" Z="-0.295565248"/>
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<Orientation X="-0.105441377" Y="-0.0721141845" Z="0.143959135"/>
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</c:Transform>
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<c:WeaponAttachment>
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@@ -888,6 +889,40 @@
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="ActionBlend">
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<Components>
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<c:Blend>
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<Pose1>Fire</Pose1>
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<Pose2>Reload</Pose2>
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<Weight>0</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Reload">
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<Components>
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<c:Animation>
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<AnimationName>ShootgunReloadU</AnimationName>
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<Time>0.14583822250136791</Time>
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<Speed>0.5</Speed>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Fire">
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<Components>
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<c:Animation>
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<AnimationName>ShootRifleU</AnimationName>
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<Time>1</Time>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="ShieldBlend">
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<Components>
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<c:Blend>
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@@ -923,40 +958,6 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="ActionBlend">
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<Components>
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<c:Blend>
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<Pose1>Fire</Pose1>
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<Pose2>Reload</Pose2>
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<Weight>0</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Reload">
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<Components>
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<c:Animation>
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<AnimationName>ShootgunReloadU</AnimationName>
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<Time>0.14583822250136791</Time>
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<Speed>0.5</Speed>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Fire">
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<Components>
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<c:Animation>
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<AnimationName>ShootRifleU</AnimationName>
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<Time>1</Time>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="IdleDefender">
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@@ -1064,6 +1065,287 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="Lights">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Head">
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<Components>
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<c:BoneAttachment>
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<BoneName>Head</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.0856663585" Y="1.2534951" Z="-0.133027688"/>
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<Orientation X="-0.235829338" Y="-0.136557266" Z="-0.187501058"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Left">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.784313738" R="0"/>
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<Radius>0.5</Radius>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.0938162878" Y="0.0610048659" Z="-0.00614821212"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Right">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.784313738" R="0"/>
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<Radius>0.5</Radius>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0.0939999968" Y="0.0610048659" Z="-0.00614821212"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Back">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.784313738" R="0"/>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.00160108448" Y="0.112655103" Z="0.116904415"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Armor_Left">
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<Components>
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<c:BoneAttachment>
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<BoneName>L_Shoulder_Armor_Joint</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="-0.0269512236" Y="1.13939428" Z="-0.199132487"/>
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<Orientation X="-0.110516846" Y="-1.05545807" Z="-0.203601331"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="light">
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<Components>
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<c:PointLight>
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<Color A="1" B="0.701960802" G="0" R="0.188235298"/>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.259081453" Y="0.0924699008" Z="0.0193806943"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Armor_Right">
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Shoulder_Armor_Joint</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.123754352" Y="1.18282735" Z="0.0295087993"/>
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<Orientation X="-0.355504364" Y="-1.02102363" Z="0.0802353695"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="light">
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<Components>
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<c:PointLight>
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<Color A="1" B="0.701960802" G="0" R="0.188235298"/>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0.259000003" Y="0.0924699008" Z="0.0193806943"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Elbow_Left">
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<Components>
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<c:BoneAttachment>
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<BoneName>L_Elbow</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="-0.0833175629" Y="0.974545717" Z="-0.390948415"/>
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<Orientation X="-2.35358214" Y="-0.837287009" Z="-2.76216173"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Upper">
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<Components>
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<c:PointLight>
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<Color A="1" B="0.701960802" G="0" R="0.188235298"/>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.0530259758" Y="0.0710293874" Z="-0.0176120717"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Lower">
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<Components>
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<c:PointLight>
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<Color A="1" B="0.701960802" G="0" R="0.188235298"/>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0.0404068455" Y="-0.0798887387" Z="-0.000667487504"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Elbow_Right">
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Elbow</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.310823619" Y="1.07933402" Z="-0.0732751936"/>
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<Orientation X="1.59707475" Y="1.42150164" Z="0.993495047"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Upper">
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<Components>
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<c:PointLight>
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<Color A="1" B="0.701960802" G="0" R="0.188235298"/>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0.0529999994" Y="0.0710293874" Z="-0.0176120717"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Lower">
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<Components>
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<c:PointLight>
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<Color A="1" B="0.701960802" G="0" R="0.188235298"/>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.0399999991" Y="-0.0798887387" Z="-0.000667487504"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Chest">
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<Components>
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<c:BoneAttachment>
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<BoneName>Spine_3</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.0422187448" Y="1.08502948" Z="-0.0667301118"/>
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<Orientation X="-0.52381134" Y="-0.969553411" Z="0.280594945"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Back">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.784313738" R="0"/>
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<Intensity>0.20000000298023224</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0" Y="0.0223282184" Z="0.16728729"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Leg_Bottom_Left">
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<Components>
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<c:BoneAttachment>
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<BoneName>L_Leg_Bottom</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="-0.121533178" Y="0.396223545" Z="-0.258486152"/>
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<Orientation X="0.0132522807" Y="0.0868163407" Z="-0.0923329741"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Outside">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.784313738" R="0"/>
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<Intensity>0.10000000149011612</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.09705697" Y="-0.0529966503" Z="0.026842406"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Inside">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.784313738" R="0"/>
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<Intensity>0.10000000149011612</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0.0758597851" Y="-0.0458693244" Z="0.0236873701"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Leg_Bottom_Right">
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Leg_Bottom</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.186360687" Y="0.321388036" Z="0.0346593708"/>
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<Orientation X="-0.723665595" Y="-0.643600702" Z="0.338778794"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Inside">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.784313738" R="0"/>
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<Intensity>0.10000000149011612</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.09705697" Y="-0.0529966503" Z="0.026842406"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Outside">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.784313738" R="0"/>
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<Intensity>0.10000000149011612</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0.0758597851" Y="-0.0458693244" Z="0.0236873701"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="AABBStanding">
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Block a user