Fix small bug with push_back order
Commited directly from GitHub. Blame it if something explodes.
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@@ -226,11 +226,11 @@ std::vector<MaterialNode>* Material::DoIt()
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else if (matIt.thisNode().hasFn(MFn::kLambert)) {
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else if (matIt.thisNode().hasFn(MFn::kLambert)) {
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grabLambertProperties(MaterialStorage, MaterialFnDN);
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grabLambertProperties(MaterialStorage, MaterialFnDN);
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m_AllMaterials.push_back(MaterialStorage);
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MaterialStorage.Specular.fill(0.0f);
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MaterialStorage.Specular.fill(0.0f);
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MaterialStorage.ReflectionFactor = 0.0f;
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MaterialStorage.ReflectionFactor = 0.0f;
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MaterialStorage.SpecularExponent = 0.0f;
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MaterialStorage.SpecularExponent = 0.0f;
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m_AllMaterials.push_back(MaterialStorage);
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}
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}
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matIt.next();
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matIt.next();
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