Merge remote-tracking branch 'origin/master' into Weapons

# Conflicts:
#	src/Game/Game.cpp
This commit is contained in:
2016-03-03 20:05:10 +01:00
26 changed files with 2542 additions and 2220 deletions
+2
View File
@@ -29,6 +29,7 @@
#include "Rendering/AnimationSystem.h"
#include "Network/MultiplayerSnapshotFilter.h"
#include "Game/Systems/TextFieldReader.h"
#include "Game/Systems/AbilityCooldownHUDSystem.h"
#include "Game/Systems/CapturePointArrowHUDSystem.h"
#include "Game/Systems/KillFeedSystem.h"
#include "Game/Systems/BoostSystem.h"
@@ -139,6 +140,7 @@ Game::Game(int argc, char* argv[])
m_SystemPipeline->AddSystem<AmmoPickupSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<DamageIndicatorSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<TextFieldReader>(updateOrderLevel);
m_SystemPipeline->AddSystem<AbilityCooldownHUDSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<CapturePointArrowHUDSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<KillFeedSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<LifetimeSystem>(updateOrderLevel);