Reconnect is now possible.

This commit is contained in:
Jocke
2016-02-10 21:02:46 +01:00
parent 95fa1f4bbd
commit ec54b1298d
5 changed files with 19 additions and 3 deletions
+5
View File
@@ -72,6 +72,11 @@ void TCPServer::Send(Packet & packet)
0);
}
void TCPServer::Disconnect()
{
}
void TCPServer::Receive(Packet & packet, PlayerDefinition & playerDefinition)
{
int bytesRead = readBuffer(m_ReadBuffer, playerDefinition);