diff --git a/include/Engine/Core/Octree.h b/include/Engine/Core/Octree.h index 49a8b045..6bdea4d3 100644 --- a/include/Engine/Core/Octree.h +++ b/include/Engine/Core/Octree.h @@ -2,7 +2,6 @@ #define Octree_h__ #include -#include #include "../Common.h" #include "AABB.h" diff --git a/src/Game/Game.cpp b/src/Game/Game.cpp index 1124f2e4..d32eb2ba 100644 --- a/src/Game/Game.cpp +++ b/src/Game/Game.cpp @@ -75,6 +75,7 @@ Game::Game(int argc, char* argv[]) // Create Octrees + // TODO: Perhaps the world bounds should be set in some non-arbitrary way instead of this. AABB boxContainingTheWorld(glm::vec3(-300), glm::vec3(300)); m_OctreeCollision = new Octree(boxContainingTheWorld, 4); m_OctreeTrigger = new Octree(boxContainingTheWorld, 4);