Removed some comments. Basically did nothing
This commit is contained in:
+1
-6
@@ -144,10 +144,5 @@ void Game::networkFunction()
|
||||
m_ClientOrServer = new Server();
|
||||
}
|
||||
m_ClientOrServer->Start(m_World, m_EventBroker);
|
||||
// I don't think we are reaching this part of the code right now.
|
||||
// ~Game() is not called if the game is exited by closing console windows
|
||||
// When server or client is done set it to false.
|
||||
//m_IsClientOrServer = false;
|
||||
// Destroy it
|
||||
//delete m_ClientOrServer;
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user